How the letters were chosen
S and A are the purchases that change a failed crossing or a failed revive using the listed numbers. B and C are real but narrower. PUSH is D because it shoves players and does not open the exit. Solo and co-op recommendations are on each row. Level 2 and level 3 values are unknown, so they are not part of the grade.
![[NEW STAGES] DONT SPLASH π loadout tier list](/media/optimized/086025ac0cce6d75ef503a1e-512.webp)